public class cudaTextureDesc extends Object
Modifier and Type | Field and Description |
---|---|
int[] |
addressMode
Texture address mode for up to 3 dimensions
|
float[] |
borderColor
Texture Border Color
|
int |
filterMode
Texture filter mode
|
int |
maxAnisotropy
Limit to the anisotropy ratio
|
float |
maxMipmapLevelClamp
Upper end of the mipmap level range to clamp access to
|
float |
minMipmapLevelClamp
Lower end of the mipmap level range to clamp access to
|
int |
mipmapFilterMode
Mipmap filter mode
|
float |
mipmapLevelBias
Offset applied to the supplied mipmap level
|
int |
normalizedCoords
Indicates whether texture reads are normalized or not
|
int |
readMode
Texture read mode
|
int |
sRGB
Perform sRGB->linear conversion during texture read
|
Constructor and Description |
---|
cudaTextureDesc()
Creates a new, uninitialized cudaTextureDesc
|
Modifier and Type | Method and Description |
---|---|
String |
toFormattedString()
Creates and returns a formatted (aligned, multi-line) String
representation of this object
|
String |
toString()
Returns a String representation of this object.
|
public int[] addressMode
cudaTextureAddressMode
public int filterMode
cudaTextureFilterMode
public int readMode
cudaTextureReadMode
public int sRGB
public float[] borderColor
public int normalizedCoords
public int maxAnisotropy
public int mipmapFilterMode
cudaTextureFilterMode
public float mipmapLevelBias
public float minMipmapLevelClamp
public float maxMipmapLevelClamp
public cudaTextureDesc()
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